It’s been a long time since I’ve played a Tenchu game. Starting with 1998’s Tenchu: Stealth Assassins for the PS One, the series took a still-burgeoning idea in modern games at the time—stealth—and dropped it in a feudal Japanese setting.
The wrong way to be a ninja
The rebirth of a legend
After almost 14 years, countless overwhelmingly positive reviews and a status that borders on legendary, I can tell you there’s not much I can say about Chrono Trigger that hasn’t been said already.
A whole new Prince
When Ubisoft relaunched the Prince of Persia series six years ago, you’d probably never have guessed the visage the character has now taken on. Although the Prince is simply known by his title, he isn’t a nobleman like his predecessor was in 2003’s The Sands of Time. Actually, the new prince has little to do with the princes of old.
Lord of the slogfest
Like most gamers, I loved last gen’s Star Wars: Battlefront games, which pit you against hordes of evil imperials or pesky rebels in an all-out death match.
Man on the moon
These days, first-person shooters are a dime a dozen. Yet, Moon is a strange little game that stands out from the crowd.
Jason the loquacious
Rise of the Argonauts is a game with some identity issues.
The last great PS2 game
Picture this daily routine: get up early, head off to school, sit through a day’s worth of classes, maybe take part in an after-school activity after the final bell rings, then conspire with your friends over how best to spend the rest of your day.
Attention PSU: your laptops are valuable, keep track of them
Future shock
2008 was an exciting time to be a gamer. Finally, two years after launch, the PS3 started coming into its own by delivering quality games such as Metal Gear Solid 4 and LittleBigPlanet.
Top 10 best–and worst–games of 2008
From the most anticipated platformer to the biggest failure of 2008, settle in with a glass of eggnog and relive gaming’s highest and lowest points of the year.
Get your jerk on
Don’t be fooled–the “it” in EA’s Skate It doesn’t actually refer to skating. Sure, you can tear up the streets of San Vanelona, the now-ruined city from last year’s Skate for the Xbox 360 and PS3, but really it’s the idea of jerking the motion-sensitive controller that shows the game would have been more comfortable with a name like Jerk It, if not for the, uh, other connotation it might suggest.